I've been a dedicated Train Simulator fan since 2016, diving into creating scenarios that, honestly, felt like a bit of a chore. Jotting down arrival times for both the player's train and AI traffic felt like homework that never ended, especially since each scenario required going through this process multiple times.


With my software developer hat on, I crafted ThirdRails to ease my own pains initially. What started as a personal project for my eyes only evolved into the TRM Beta we released last week (Wrote this in 2018).


I was aware of another tool that tracked your train on a map, but since it was no longer in development, I hadn't considered sharing mine widely. Yet, a recent steam forum chat opened my eyes to the community's hunger for something like this. A simple post from me, and suddenly, we're part of something much bigger.


Now, 5 years later we're excited to have full version of ThirdRails, in basic still a tracker, but evolved into so much more!


I'm all ears for your ideas, suggestions, or any bugs you might encounter. Reach out via our website, Facebook, or email. It's thrilling to think of this project as a community-driven journey.

I'm here to push ThirdRails forward, balancing what's technically and time-wise feasible.


Enjoy exploring with ThirdRails, and don't hesitate to share your thoughts!


Cheers,

Roland Beenhakker, or you might know me as Beentrain on Steam.


Not sure why, but this is my favorite loc :)




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